> Australian Military Helicopter Simulation > > This is supposedly a true story from a recent Defence Science Lectures > Series, as related by the head of the Australian DSTO's Land > Operations/Simulation division. > > They've been working on some really nifty virtual reality simulators, > the case in point being to incorporate Armed Reconnaissance Helicopters > into exercises (from the data fusion point of view).  Most of the > people they employ on this sort of thing are ex- (or future) computer > game programmers.  Anyway, as part of the reality parameters, they > include things like trees and animals.  For the Australian simulation > they included kangaroos.  In particular, they had to model kangaroo > movements and reactions to helicopters (since hordes of disturbed > kangaroos might well give away a helicopter's position). > > Being good programmers, they just stole some code (which was originally > used to model infantry detachments reactions under the same stimuli), > and changed the mapped icon, the speed parameters, etc.  The first time > they've gone to demonstrate this to some visiting Americans, the > hotshot pilots have decided to get "down and dirty" with the virtual > kangaroos.  So, they buzz them, and watch them scatter.  The visiting > Americans nod appreciatively... then gape as the kangaroos duck around > a hill, and launch about two dozen Stinger missiles at the hapless > helicopter.  Programmers look rather embarrassed at forgetting to > remove that part of the infantry coding... and Americans leave > muttering comments about not wanting to mess with the Aussie wildlife! > > As an addendum, simulator pilots from that point onwards avoided > kangaroos like the plague, just like they were meant to do in the first > place.