"...before I get Medieval on your hiney!"
| Published 12/12/03
It ain't easy being a Geek on a budget. But when
it comes down to it, budgeting my geeky costs forces me to use my money
wisely and try to buy things on sale. It was buying things on sale that drew
me into playing the playable demo to see if it was worth the price. Medieval
Heroes turned out to be a strategy-RPG. Set in medieval Europe, your
objective is to unite all of mainland Europe under your banner. You can do
this by making aliances, raiding, conquering and by defeating the last
castle of an advisary. æ
Graphic By: John Cordiano
This first version of Medieval Heroes is very memory efficient. The high-res
version measures only 845kb on my Tungsten. Considering the impressive
graphics that are included in the title screens and "Victory", I would
expect the game to take much more space. This game is definitely the domain
of the simulation fanatic. The game is easily beatable using a hero who is
mighty in battle with the difficulty on easy. If you change your hero or
difficulty, things get a lot harder fast. æ
The team of Arcona Magi consists of hard-working people. This game shows a
lot of effort and thought. What is even better is that it is reasonably
priced. æIn communicating with Dmitriy, I was impressed with several points
he made about the teams efforts for this edition and the
As you can see they have made the effort and continue to make the effort.
They even have an open call for "wish lists" and "suggestions" for the new
version of Medieval Heroes. You can e-mail them here with your ideas and
requests. Medieval Heroes is priced right, fun to play, easy enough to
figure out and has a very responsive software team behind it. I love the
game and am looking forward to the next edition. You can download your own
playable demo from Palmgear.
I'm sure once you've played it, you'll go back and buy it.
- We spent for about 3 months reading literature and facts
about medieval ages, so you can see (in MH1) a map of Central Europe with
real provinces of 14th century. We will add much more detailed historical maps and missions in MH2.
ææ æ æ
- Some of MH2 missions will have a different goals! (Not only
"kill'em all" missions)
ææ æ æ
- We have invited some new members to our team, so you'll see a much more powerful AI, pretty graphics and other nice features in MH2.
ææ æ æ
- We plan to add multiplayer game support in MH2.
ææ æ æ
- We will also release a PocketPC version of MH2.
Kevin Martin is Whim's resident Geek. æOften when
he's not fighting technology ignorance, he's playing games on his Palm