Summary -- The Beginning -- Currently -- yahoo group    Glossaries: PCs -- NPCs -- Deities

Characters

Sundry and Sordid characters from The Awakening of the Cheloratrai
(party journal)

PCs

(in order of appearance):

NPCs

(other players: how to submit NPC blurbs)
Encyclopedia of Places

Axelford:
A small farming town in the Freelands of the Empire. Garn and Dannix grew
up in this community.

Freelands:
The hundred baronies composing the eastern portion of the Empire, who
typically enjoy some autonomy from Imperial rule in exchange for taxes and
indirect support.

Empire:
A huge amalgamation of human and elven countries under a single unified
monarchy that somehow manages to cohere despite conflicting interests.

Enrika's Forge:
A blacksmith forge and library located in farmlands about a mile from
Axleford. The forge was destroyed by lightning [ER 0].

Fingertip:
An ancient place of testing located about three days south of Axleford.
Fingertip is possibly the site of religious worship or communication with
Beyonders (such as Mirrorwater). A second site might be located at a
Y-shaped tree at the top of the cliffs of karsmagail (spelling) to the
north [ER 16].

Wildlands:
The long southern boundary of the Empire. The Wildlands (or "Nature's
Teeth") is a dangerous uninhabitable region of living forest. The
Wildlands apparently expanded across the demiland neck to the Great Swamp
on ER 4, absorbing or annihilating everything in the area. Ulth is rumored
to have lived in the Wildlands.

Demilands:
A region to the southeast, just outside the Empire, known for trading and
technology. The population includes a large proportion of gnomes and
halflings. The Demilands apparently were absorbed into the territory of
the Liberator.

Flametongue:
A mid-sized city in the Freelands located about one day west of Axelford.

Iron Compound:
One of the largest and most famous Mage Schools, with a role in the Empire
that is similar to a Jedi Academy. As a powerful political faction in the
Empire, the Iron Compound acts as guild and advocacy group for arcane
spellcasters. Troykin is rumored to spent time in the Iron Compound.

Marais D'Tarascon:
Small rice-farming plantation town in the swamp. Unlucky enough to be the
location of Enlightenment, the Eye of the Cheloratrai. The epicenter of a
variety of undead forces, including Marcel D'Tarascon and his zombie
minions (defeated by the party), Jean D'Tarascon and his ghoul minions
(minions defeated or dispersed by the party; Jean was last seen carrying
Enlightenment), Velanna and her ghost minions (including
mind-shield-ring-less Gus, former agent of the Liberator), and Luc
D'Tarascon (who wandered off when the party turned their backs). Also, a
caravan of Marais' townsfolk was carried off to safety by Velanna, the
Ghost Vistani Prophet seeking to right the injustices against her Vistani
people. A much smaller wagonload of refugees was pulled by Garn to Port
D'Ehlour and several continued to Garten with Derla. [ER 07-18]

Port D'Ehlour:
Small port city in the swamp.

Garten:
Small port city in the swamp. A rival city located about one-and-a-half
days south of Port D'Ehlour.

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Encyclopedia of Objects:

Cheloratrai:

Enlightenment, the Eye of Cheloratrai:

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Encyclopedia of Events:

Blood Moon:

Dragonflight:

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Encyclopedia of Major Characters (vaguely in order of appearance):

Dannix (inactive PC): [ER 0]
Human Male Cleric of Daglir and magic armorsmith. Stationed at Keep
Lharithlyn.

Garn (PC): [ER 0]
Human Male Fighter with greatsword and guisarme.

Troykin (PC): [ER 0]
Human Male Bard with lute and rapier.

Enrika Rogg: [ER 0]
Human Female Hione Cleric, mentor to the party. Killed (?) in ritual
sacrifice at Fingertip on ER 4. Later seen in visions and in the
Dreamlands, accompanied by Mirrorwater. Claims to be an emissary to the
entities beyond the farthest bridge.

Ulth (PC): [ER 5]
Diseased-looking Half-Elven Male Archer renowned for caution.

Derla: [ER 5]
Erratic Human Female Wizard/Cleric.

Velanna: [ER 7]
Fortune-Telling Female Ghost from the Vistani people.

Jean D'Tarascon: [ER 9]
Human Male Assassin, brother to Luc and Marcel.

Gus: [ER 12]
Human Male Attorney and Agent of the Liberator.

Arashanti: [ER 14]
Friendly Talkative Ghoul Prophet.

Mirrorwater:
Emissary of the entities beyond the farthest bridge, seen in Dreamlands as
a para-elemental Djinn.

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Encyclopedia of Minor Characters:

Winged Goblin: from various unexplained visions.
Tomar: caravan guard from Flametongue [ER 2].
Luc D'Tarascon: insane brother of Marcel and Jean. Is he The Broken One? [ER 8]
Shaman Brucian: Peacebringer Cleric for Marais D'Tarascon. [ER 9]
Constable Gremain: devoured by ghouls on ER 11. [ER 9]
Deruno: Dwarven Merchant, consumed by leeches on ER 19. [ER 9]
Mordu: left Port D'Ehlour with Derla to Garten on about ER 27. [ER 10]
Old Fiora: left Port D'Ehlour with Derla to Garten on about ER 27. [ER 10]
Lucille Banier: disappeared from Port D'Ehlour on about ER 27, suspected
  to be returning to Marais D'Tarascon to find her family. [ER 10]
Gus, Gus, and Bris: more agents of the Liberator. [ER 12]
Marcel D'Tarascon: zombie master brother of Luc and Jean. [ER 14]

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Deities

Summary -- The Beginning -- Currently -- yahoo group    Glossaries: PCs -- NPCs -- Deities
Ian's Home PagePlease let me know of any suggestions.Last modified 2004.May.19 (Wed)