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Radford Holds Annual Programming Competition

On the weekend of March 21st and 22nd, Radford University held the annual programming competition. Students from high schools, community colleges, and Radford, came out to demonstrate their skills as programmers.

While some competitions began on Friday, the opening ceremony was held on Saturday morning. At the ceremony, Dr. Hwajung Lee, the competition director, went over the rules and agenda of the competition. Lee also had two speakers at the ceremony, Dr. Joe Chase and Bretny Khampavong.

Dr. Chase, the RU Ambassador to the Southwestern Governor Schools and professor at Radford, gave the opening speech at the competition. He discussed the importance of information technology and its constant change. Chase also explained to students that Radford has a constantly adapting information technology program that sets it apart from the other universities.

The guest speaker of the opening ceremony, Bretny Khamphavong, a Radford Alumni, spoke of her success not only at Radford but also at Rackspace, where she now works. Khamphavong also awarded the winning teams with one-year subscriptions to the Rackspace cloud.

Numerous Radford students helped Dr. Lee with the event by taking pictures, answering questions for the participants and setting up the various locations of which the competition took place. Professors from the department, such as Dr. Ray for example, volunteered to be judges of the competition.

Three competitions were held over the weekend: the high school Game Design Competition, the Programming Competition, and the Security Competition. For the teams scoring in the top three, there were scholarships for Radford University awarded to each team member. The team members of the first place team won $1,000, second place won $500, and third place won $300 per team member.

The game design competition was open to students belonging to governor schools in Southwestern Virginia. In this competition, students presented a game they created on their own over the past three months. Each team gave a demo of their game, answered questions, reviewed their code architecture, and discussed any problems they had along the way.

View photos from the competition here.

Apr 17, 2014